Jonny Robinson
Location: Cambridgeshire
E-mail: contact@jonnyrobinson.co.uk
-
Game Design Documents
-
Mobile Monetization
-
Unity3D & Unreal Engine 4
-
Photoshop
-
Presentations
-
Agile Scrum Development
-
Social Media & YouTube
-
Level Design
-
Maya
-
Axure
-
Unity Monodevelop C#/Jscript
-
UE4 Blueprints
Languages
Interests
-
Video creation and doing Digital Tutor tutorials
-
Playing guitar and drums
-
Collecting model figurines for the Warhammer series such as Necrons, Space Marines and Tyranids
-
Frequently enjoy watching Japanese anime
Reference
Mike Gamble Territorial Manager Epic Games
Tony Bickley Director
Team Dart Development Tony@teamdartdevelopment.co.uk
Professional info
I am a Game Designer with strong industry experience seeking a new role in innovative projects. I have experience working as a designer in a team but also heading up projects. I am a passionate and dedicated individual who desires to work as part of a highly motivated and creative team that is committed to developing games of the future. I have extensive experience in Mobile and MMO Game Design. I excel in Community Management and Audience Interaction, using creative solutions and modern platforms. Recent projects include: Runescape and Transformers Universe.
Work experience
May 2013 – Nov 2014: Jagex Limited - Game Designer
-
Worked on an innovative Card Combat Game from brainstorming to finish
-
Level designed cinematic maps for Card Combat Game using Unity
-
Created rapid prototypes within a strict time box
-
Designed and developed the RuneScape Companion
-
Wrote design documentation and communicated pitches to stake holders
Jan 2013 – May 2013: Jagex Limited - Community Coordinator - Social Network & Video Curator
-
Scheduled social media posts on FaceBook, Twitter, Google +, YouTube & moderated statuses
-
Pioneered the use of Twitch which has now become an integral part of Jagex philosophy
-
Created pitches for competitions to encourage growth on social networks
-
Communicated viable feedback to the development team by liaising with influencers within the Jagex community
July 2012 – Dec 2012: Team Dart Development - Freelance Unity Mobile Level Designer
-
Worked as part of online team to develop levels for mobile game
-
Worked closely with lead designer to achieve level design goals
June 2011 – Aug 2012: DR Studios Ltd (Placement) - Game Designer (see below)
-
Nov 2011 - Aug 2012: DR Studios Ltd – Game Designer - The A Team
-
Sept 2011 – Dec 2011: DR Studios Ltd – Game Designer - iSchool Dreams: My Valentine (iOS)
-
Sept 2011 – Aug 2012: DR Studios Ltd - Level designed - Aided Lead in the monetized design process e.g. game progression
-
June 2011 – Aug 2011: DR Studios Ltd - Level Designer - Bug Wings (iOS)
-
June 2011 – July 2011: DR Studios Ltd - QA - Dragon’s Den Official (iOS)
Nov2011 – Nov 2011: GFawkes (PC) - Designer/ Presenter
-
Project manager for winning team at Epic Game Jam 2011
Lead Designer
Skills
Mar 2010 – Mar 2012: Train2Game - TIGA Game Design Diploma
Sept 2009– May 2010: University of Hull - Japanese Language Level 1
Education
2010 - present
2010 - present